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This was initially spotted by scytherz over on reddit, and you can check out that thread for plenty of comments on the new app's functionality, relative light weight, and other details players have tested. If you have any questions or feedback about this, please join our Discord and let us know. Please note, this is fresh from the oven and currently on Alpha. We plan to keep this version in feature parity with the Overwolf version in the future. We’ve taken this into consideration and developed a standalone version of the CurseForge app on Windows, based on Electron, which you can download here.Īs with the Linux version, it currently supports World of Warcraft only. Many of the community members voiced their preference for a leaner approach to managing mods.
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This arrives as a reaction to a prolonged period of some players voicing their dissatisfaction over the client only being available via Overwolf, and was revealed together with a larger announcement of the CurseForge API being released ( you can read the full version here), and here is the relevant section: It has also pledged to increase monthly payments to each author by at least 50% of current levels by 2022 without interfering in other revenue streams they may have.After a long time of only being available via the Overwolf app, CurseForge has announced that it is now once again available in standalone form! The CurseForge addon manager app Alpha is now available and you can download it over on their site (but be careful to click the right link):
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Overwolf plans to pay CurseForge mod authors 70-80% of subscription and ad revenue starting next year. It also emphasized that ads would not be placed in the games themselves, only in the CurseForge app. The company said it is considering ways of opting out of advertising, both through a subscription option as well as one that might not require payment.
With 70-80% of ad revenue going to creators and distributed based on mod usage, we want to look into incorporating in-app ads in a way that is not intrusive." "We want to make modding a legit profession, and we want to find ways for modders to make a living. In a FAQ about changes users can expect, Overwolf began the response to "Will the new CurseForge app include adds?" with "It's complicated." Overwolf plans to migrate CurseForge from the Twitch client software into its own stand-alone desktop app, which will apparently include in-app ads.
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"As we move to onboard mods onto our platform, we're positioning Overwolf as the industry standard for building in-game creations." "CurseForge is the embodiment of how fostering a community of creators around games generates value for both players and game developers," Overwolf CEO Uri Marchand said. The move is an effort to build out Overwolf's own platform for in-game content creators, and is being framed as part of an expansion into the mod scene. Overwolf has acquired Twitch's mod management platform CurseForge for an undisclosed sum, the companies announced today.